It’s been a good couple of weeks for Fenix Fire and it’s survival game Osiris: New Dawn. Not only did its Steam debut shoot to the top of the Early Access chart (briefly flirting with the likes of Mafia III, Rocket League and Civilization VI in the Top Sellers list), it has remained up there with the likes of ARK: Survival Evolved in terms of popularity and hope for the game remains high despite early comparisons – though largely favourable ones – with No Man’s Sky.
Fenix Fire’s CEO, Brian McRae, has today released a statement thanking early adopters for climbing aboard and remaining chirpy in the face of current issues, outlining the immediate future for the game and announcing that the team has already expanded fourfold in order to keep up with expectation.
As well as monitoring the structure limit for multiplayer games, introducing fully destructible vehicles and buildings, the now eight-person team is looking to soon unveil Aziel, a new moon characterised by ice that will exist in stark contrast to the current dustbowl that is Proteus 2. Hopefully it won’t be as rampant with giant worms given the permafrost there.