I fucking love you, Brutal Doom

This free mod for the original Doom is like a gift from the gods; mana from heaven, for survival gaming freaks. A work of arguable genius that puts many full-priced games to shame.

Brutal Doom is a suped-up version of id Software’s classic first-person survival shooter. We say “suped-up” but Brutal Doom is much more than that – it is a fantastically fast and modern re-imagining of Doom, crossing it with Shadow Warrior, Duke Nukem and Quake at the same time; giving it a bloody and furious edge that should suit any adrenaline junkie in this discerning day and age. In Brutal Doom you can dual-wield two weapons at once, and slice and dice the baddies into far chunkier pieces of meat than you could before. Actually, I can see a lot of Shadow Warrior in this game, and that’s a good thing, because Shadow Warrior is underrated and bloody hilarious fun to play.

Enhancements in Brutal Doom are not purely limited to cosmetics. There’s a lot more to the monsters and their behaviour has been tweaked, making them much more dangerous than before (“How is that possible?!” you cry). Well, Imps now jump at you and slash you with their claws (leaving a cool House of the Dead-style cut on the screen), as well as lobbing fireballs at you as they usually do, which makes them much more of a challenge. And you can now blow those pink, horned Demons in half and they will still keeping attacking you! Some enemies also have a ‘dying throes’ phase, whereby you can either shoot them again for added gore, or do a special move for a finishing kill (simply walk up to them in punch mode and press fire). Mortal fucking Kombat! Some monsters (such as the skeletal Revenant – the thing with rocket-launcher shoulder pads) even drop their weapons, which you can pick up and use if you’re savvy enough. Watch out though: you can blast a Revenant in half and its upper body will still come after you! There are even AI-controlled sidekicks (if you can find them), with their own hilarious radio chatter (“Seen those flying skulls, man? I’ve never seen such creepy shit!”). So many excellent touches have been added, but it still feels like the Doom we all know and love.

Brutal Doom’s designers have put an awful lot of love and thought into this mod and it really shows. It is just so fast and slick… and fun! The added speed makes the game more challenging, and all the extra blood and gore creates unbelievable visceral mayhem on-screen during battles. But, as it’s Doom (and we’re fighting the hoards of hell), that’s okay, isn’t it?

Brutal Doom is a magnificent celebration of frenzied, over-the-top monster-killing unlike anything else available at the moment. And, considering that it’s absolutely free to download and play, there’s simply no excuse to miss it.

Note: there’s also a new weapons pack out for this mod, which is well worth a look!

 

Paul Mallinson

Loves “grabbing”. No, that is not a euphemism. “Grabbing” is a term video games magazines used in the 1990s for taking digital screenshots of games for inclusion in their printed articles. Some might call it ‘in-game photography’ – the art of taking screenshots of what you’re playing. Good grabbing requires a good eye, good timing, and good editorial skills.

Mallo’s Steam Profile

8 thoughts on “I fucking love you, Brutal Doom

  • Dec 7, 2016 at 6:40 pm
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    I also fucking love Brutal Doom. Quite frankly, I think it does a better job of updating Doom than Doom 2016.

    You should also check out Project Brutality – a sort of extension to Brutal Doom that adds all kinds of new goodies, including new special effects, new weapons and weapon modes, and I think some new AI. It makes things a little more tactical too, with the addition of a silenced pistol, while still being hilariously violent.

    And you should totally try Brutal Doom out using my mega-wad-in-the-making:

    https://www.youtube.com/watch?v=sD5kaJMuuL8

    Reply
    • Dec 7, 2016 at 9:34 pm
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      Oh Christ! Don’t go recommending Mallo more Doom add-ons. We’ll lose him for another week!

      Reply
    • Dec 7, 2016 at 11:42 pm
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      I don’t think I could go back to normal Doom after Brutal Doom! Vid looks good though, Nick.

      Reply
      • Dec 8, 2016 at 1:57 am
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        Well the great thing about Doom wads is… they work in a variety of contexts. The engine was so flexible, so robust, it rarely crashed even when you mixed stuff up to a ridiculous degree. So my maps work in pretty much any Doom mod ever made – you can even run them in Brutal Doom 64.

        Oh, and that’s also a thing you should look into. Brutal Doom 64. Complete port of the N64 Doom release (which had an entirely custom campaign, monsters, weapons etc)… with extra gore and violence. So if you never played Doom 64… you can now download an entire official Doom total conversion for free.

        It’s over on moddb.

        Reply
  • Dec 7, 2016 at 9:36 pm
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    Great shots Mallo. Clearly a master enjoying his art 🙂

    Reply
  • Dec 7, 2016 at 11:39 pm
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    Hahaha. You lost me for three weeks to a stinking cold, Dungeon Master 2 and Brutal Doom. 🙂

    Reply
  • Dec 8, 2016 at 3:38 pm
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    Just noticed that soldiers sometimes do a sideways roll to avoid your gunfire! I’ve been playing Brutal Doom for over a week now and am wondering why I’ve only just seen this. It could be because I tried out the Brutality add-on yesterday (although it was a “drag the file onto the exe” job, not an install). Not sure. Good though. Brutal Doom just keeps getting better and better… Also, it really is a big game. The levels go on and on. Great stuff.

    Reply

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