There was a time when going up to ten was more than sufficient. Then Spinal Tap insisted on 11 being one better and the shackles were off. Now Ark: Survival Evolved has been turned up to 248, with three added dino-beasts that, thanks to the latest patch, can roar and stomp across the game’s new customisable terrain:
…with the arrival of Infinite Procedurally Generated Maps, players can determine a myriad of landscape options from the heights of mountains, depths of valleys, and the number of lakes, rivers or oceans, to the kinds of each biome they want, and more!
That “more”, in case you’re wondering, includes the ability to irreversibly neuter tamed dinosaurs and wield weapons when riding smaller creatures. There are also Explorer Notes hidden across 130 locations (of both the main game and its expansion), each bestowing an XP buff and providing a little backstory from the perspective of ancient explorers who found themselves on Ark.
As for the new dinosaurs, there’s the snatch-and-grab Kaprosuchus (a fast mount), the Chalicotherium that likes to throw boulders whenever it can (good for assaulting fortresses) and the Diplocaulus, which is able to be used as a source of oxygen when exploring underwater.
Hopefully for it’s next release Studio Wildcard can keep the volume down and add a little clarity, i.e. – optimise its code so that the game runs a little better on mid-range PCs like mine